Been busy with school and the like, so there's been no time to update. I'll be away from tech for the weekend, so I'm working on the Render Methods page to get the basic stuff in. Then I'll start putting up more pictures over the next few weeks.
OaO!
[later that day...]Render methods page is now live! I've only got the basics, no scanners or grids, those come later. I'll also add in a basic tutorial page, soon. I'll start work now though.
Copyrights:
If you want to use these pictures for personal purposes feel free to use them. They may NOT be used for commercial purposes unless otherwise explicitly stated. They may NOT be distributed unless the author is given full attribution.
A catalogue of a bunch of different artistic views of math (or are they mathematical approximations of art?) and a sprinkling of videos and how-to's (eventually)
Thursday, January 27, 2011
Friday, January 14, 2011
First pic
I'll start this blog off with the background picture:
This is actually the picture I use for my desktop!
This was a hand-single point render (check the render methods page) with the following color definitions:
Copyrights: If you want to use these pictures for personal purposes feel free to use them. They may NOT be used for commercial purposes unless otherwise explicitly stated. They may NOT be distributed unless the author is given full attribution.
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| MultiTarget |
This was a hand-single point render (check the render methods page) with the following color definitions:
- Red: a standard distance method parabolic
- Green: distance from (0, 0.25) (the focus of the parabola)
- Blue: standard Hyperbola
- make the parabola have a focus of (0, 1) and a directix of y=-1
- the green circles be the distance from the origin
- adjust the foci of the hyperbola
Copyrights: If you want to use these pictures for personal purposes feel free to use them. They may NOT be used for commercial purposes unless otherwise explicitly stated. They may NOT be distributed unless the author is given full attribution.
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